I’m too sick to be clever right now.Īs usual, the preview here is low resolution, and probably out of date. It’s late, I’m sick, and I really need to sleep. To most of these races, magic is a completely alien technology - something they have difficulty even beginning to understand, and by extension, something they often fear.īut enough of my rambling. While aline races may have the ability to change their shape, fly amongst the clouds, or manifest powerful psionic forces, they are at a complete loss when encountering magic. One way I have opted to do this is to imagine that in my Campaign setting, magic is a force mostly unique to Terrestrial life. Extra limbs, the ability to move through solid objects, unique senses that are not found in other more Terrestial races - All of these things have the potential to greatly imbalance an alien race, which makes building a playable character a true balancing act of imagining not just what special powers these aliens might have, but also what abilities they might not. When a race become so strange and inhuman, it becomes difficult to model it in 5e without breaking the game. I wanted to try and exemplify that as my campaign setting expanded into space, by making alien life as exotic as possible. Pretty much any strange alien creature you might expect to find in a sci-fi show has a similar equivalent that already exists in dnd - even if it hasn’t been ported to 5e yet.īut the thing that has always struck me about alien life is that if it exists (and by shear probability alone, it must), it is bound to be so different from what we find on our own planet that we may not even recognize it as life at all. I’m not sure how many people understand how hard it is to imagine aliens in a fantasy setting where players routinely battle sentient eyeball monsters and giant fire-breathing lizards with wings, but let me tell you: it isn’t easy. I’m always on the lookout for interesting ideas, and with my campaign setting slowly expanding beyond the prime world of the material plane (Terra), I’ve started trying to imagine what sortof life might exist beyond the stars. But it’s been two weeks, and I’m still sick, so lets save that for another time. So I was all set to write up a whole thing about the distinction between fantasy and Sci-fi, and why, even in DND, I consider myself a Science-fiction author. Tldr: I'm making a scifi dnd game and unsure what to do with conventionally magical classes in combat.Space! Aliens! Living Gas! I’m too sick to be Clever! Say Hello to the Auroros! should I make all of them this method just with differing tech? Or should I try to find different battle niches for each? Does anyone have any good ideas? I think I have a good idea by making one more like an artificer, having a stock of different interesting inventions and technology to add to the battle that can cause damage or effects, similar to spells in their results. it would be kind of boring just to have everyone using guns and melee weapons right? Especially in regards to combat abilities. But I'm having an issue transforming these more magic classes to fit a sci-fi setting. I've made barbarians into slashers, rangers into snipers, and druids into futuristic drug dealers. One of the aspects I'm working on is developing new classes, and the biggest roadblock I have is things like wizards, warlocks, and sorcerers. Hey, I'm making a homebrew scifi dnd game by combing cyberpunk red and 5e. Combat areas for every conceivable encounter. Collection of Podcasts, Vidcasts, and other D&D Multimedia for your consumption. Worldbuilding, Storybuilding, DM Discussion. The DM Help Multireddit Check out our wiki! Message the Moderators Keep Little Questions in the megathreadįull rules with additional explanations can be found here.Keep Problem Player talk in the megathread.External Links & Advertising are limited to active community members.Only three kinds of posts are allowed here: DMing Questions, Advice and tools. Please refrain from downvoting legitimate questions. We are not only for new DMs, but the bulk of the posts will no doubt be submitted by newer DMs. We welcome DMing questions, DMing advice or tools to help DMs old and new. The aim of this subreddit is to serve as a platform for learning to DM. Before Submitting a Question, Please Check our Rules Remove All Need Advice See Advice Only See Resources Only Join the Discord
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